These vast, towering slums are mixed with hi-tech technologies existing alongside extreme poverty. Social inequality, crime, and environmental degradation forced people to keep building up trying to get above into the clouds.
It took me over 3 years to build the city along with work and other commitments. Animation and texturing might come eventually but at this stage, I wanted to get black-and-white environment shots from Unreal 5.
In the end, it is a massive sculpt all done in 3D Coat with layout and lighting in Unreal 5. I explain a bit more in the YouTube video. If you are interested in a step-by-step tutorial I explain how to sculpt buildings and props in my Modular Town Design tutorial.
Keep scrolling! :)